11/5/2023 0 Comments Star citizen control map(There is currently no in-game method of assigning custom modifier keys, but it can be done by hand-editing the exported XML binding.) The gamepad has a total of 18 controller inputs available: 14 buttons - recognized as a simple on/off state when pressed, and the 4 analog inputs: 2 triggers, and 2 joysticks.įortunately, the limited functionality of these 18 basic inputs can be extended by the use of modifier keys. and if you watch enough ATV, you'll often see the devs making use of them. They're already familiar to most gamers, (somewhat) reasonably priced, and can work on PC with a wireless adapter. Gamepads can serve as the "poor man's dual-stick" option. Using the analog inputs for flight controls allows for finer degree of precision in your flight controls. This allows for incremental or 'gradual' application of multiple control inputs - something not possible in a basic mouse+keyboard setup. The primary benefit of the gamepad is the 4 analog inputs - the 2 triggers, and 2 joysticks - as these are pressure sensitive. The controller may never fully replace the need for a keyboard, but it can certainly enhance the feel of virtual flight control. StarCitizen has a lot of possible actions and controls to bind, and it's still evolving as new features are added. Why even use a gamepad - isn't StarCitizen a PC game?
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